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TryHackMe are hiring a

Growth Product Designer

TryHackMe Overview

TryHackMe is one of the fastest-growing cybersecurity training platforms in the world. We help millions of people learn cybersecurity through hands-on, gamified challenges.

Job Opportunity

We’re hiring a Growth Product Designer to help us accelerate acquisition, activation, engagement, and monetisation across our B2C product. This is not a generic UX role. This is a designer embedded in growth - shipping experiments weekly, owning conversion metrics, and directly influencing revenue.

The Role

You’ll partner closely with Growth Product Managers across activation and monetisation squads.

Your mission:

Design, ship, and iterate experiments that measurably improve key growth metrics.

You will:

  • Design and launch high-velocity experiments (A/B tests, pricing tests, onboarding improvements, upsell flows, paywalls, landing pages)
  • Translate hypotheses into testable experiences
  • Make fast trade-offs between polish and speed
  • Contribute to experiment ideation - not just execution
  • Use data to inform design decisions and refine direction
  • Help define what “good” looks like in conversion, activation, and retention flows
  • Balance short-term optimisation with long-term product quality

Your work will directly impact:

  • Free → Premium conversion
  • New user activation rates
  • Monetisation experiments (pricing, bundles, flash sales, localisation)
  • Core user journey friction

This role is for someone who cares about measurable impact, not just visual quality.

What “Good” Looks Like

In your first 3 months, we’d expect you to:

  • Ship experiments at high velocity
  • Increase key conversion metrics (not just launch designs)
  • Reduce friction in core user flows
  • Build strong collaboration with PMs and engineers
  • Bring structure to growth design decisions
  • Raise the quality bar without slowing experimentation

You Might Be a Great Fit If You:

  • Have 3+ years designing consumer web or app experiences
  • Have worked in a growth, optimisation, or experimentation-heavy environment
  • Understand A/B testing principles and experimentation trade-offs
  • Are comfortable working with product analytics (Amplitude, HotJar, etc.)
  • Care about business outcomes as much as user experience
  • Can articulate the “why” behind design decisions
  • Move fast without sacrificing thinking
  • Are comfortable with ambiguity and incomplete information

Nice to have:

  • Experience designing paywalls or subscription flows
  • Experience with pricing or monetisation experiments
  • Experience in gamified or educational products

How We Work

  • Remote-first
  • High ownership
  • Small, fast-moving squads
  • Clear metrics
  • Bias for action
  • We value strong opinions, weakly held
  • We care about:
    • Clarity over complexity
    • Speed over perfection
    • Measurable impact over design theatre

Benefits & Perks

  • Fully remote
  • Flexible working, with trust and autonomy (and occasional intensity)
  • Dedicated work equipment
  • £2,500 annual learning budget
  • Annual company retreat
  • Regular company-paid lunches
  • Health insurance (where applicable)
  • Enhanced parental leave
  • Pension / 401k options

Hiring Process

  • Initial screening call
  • Intro call with Head of Product
  • Practical exercise stage with Head of Product and Senior Designer
  • Final conversation with Co-Founder