At Gravity Sketch, were on a mission to revolutionise 3D design by making it accessible, intuitive, and collaborative. Our platform empowers designers across industries—from automotive to footwear and beyond—to bring their ideas to life in an immersive, real-time 3D environment. We are at an exciting stage in our journey as we build out the foundations of the product to unlock clear communication and collaboration between design and engineering teams. Our goal is to drive the adoption of our platform by fostering a thriving user community while continuing to engage with the enterprise clients who have joined the journey.
Force Multiplier
Make everyone around you better
Raise the Bar
Deliver Results
Owner mindset
Hold yourself and others accountable
Make every investment as if it were your own
Dont let the egg drop
Resourceful
Take calculated risks
Use what you/we have to deliver the most value
Stay Hungry
Curiosity
Always be in learning mode
Go Deep: ask the why/why not
Explore and have fun
Empathy
Put yourself in the shoes of your customer
Be genuinely caring and respectful
Act from a place of understanding/longing to understand
Youll come in to own product design for our flagship VR app, helping us deliver experiences that bring user delight. The overall vision and guiding principles for VR design has been set by our founders but the challenge will be to translate this into a tangible, cohesive product experience. Whilst the main focus will be on VR, we have a product ecosystem consisting of a VR app, web app, and desktop app. This means that itll be important to think holistically across the product ecosystem to ensure consistency and quality in the user flows, and from time to time you may be working with our other product designer on the web or desktop apps. This will be a challenging but rewarding role for the right person: there are no rules or conventions when designing for the spatial environment of VR, and we are at the cutting edge of defining best-in-class (we see many apps in the space copying our interaction systems!) This also means that you may often need to cast away familiar processes and tools like Figma, and prototype directly in VR (or physically!) to really be able to experience what an interaction feels like. Youll be supported by a passionate group of internal stakeholders - whether that is our founders or your peers in engineering and product. There will be many strong opinions and we strive to foster an environment of healthy challenge and collaborative debate in order to reach the best solution possible.
This is an exceptional opportunity to join at a pivotal moment of growth and transformation. Heres what you will gain: