[{"data":1,"prerenderedAt":193},["ShallowReactive",2],{"joblist-content":3},{"id":4,"title":5,"body":6,"description":174,"extension":175,"meta":176,"navigation":187,"path":188,"rawbody":189,"seo":190,"stem":191,"__hash__":192},"job_listings_real/job-listing/frima-studio-technical-ui-designer-mid-level-18-jun.md","Technical UI Designer @ Frima Studio",{"type":7,"value":8,"toc":162},"minimark",[9,14,19,24,28,59,62,66,69,86,90,93,125,129,155,159],[10,11,13],"h2",{"id":12},"frima-studio-are-hiring-a","Frima Studio are hiring a",[15,16,18],"h1",{"id":17},"technical-ui-designer","Technical UI Designer",[20,21,23],"h3",{"id":22},"company-description","Company Description",[25,26,27],"p",{},"Ready to Level-up in your career? Frima is looking for a Technical UI Designer for its UX/UI team. We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by a single ambition: to create unforgettable games across all platforms. And the reason is simple, we know how to take care of our people:",[29,30,31,35,38,41,44,47,50,53,56],"ul",{},[32,33,34],"li",{},"4.5 days of work per week, year-round. (Friday pm off)",[32,36,37],{},"Truly flexible working: 100% remote, hybrid or 100% in person, the choice is yours.",[32,39,40],{},"Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us.",[32,42,43],{},"Complete group insurance from day one.",[32,45,46],{},"A contribution to your RRSP.",[32,48,49],{},"400$ allowance towards the purchase of ergonomic equipment.",[32,51,52],{},"Life at the Studio: Access to chair massages, fresh fruit and snacks, gym, sports activities, etc.",[32,54,55],{},"Regular presentations of projects and new developments: we keep our team up to date on all Frima developments.",[32,57,58],{},"Close-knit, caring and inclusive teams, even remotely!",[25,60,61],{},"Come and discover the rest for yourself!",[20,63,65],{"id":64},"job-description","Job Description",[25,67,68],{},"What your weeks are going to look like:",[29,70,71,74,77,80,83],{},[32,72,73],{},"Design and integration of complex interface systems directly within Unreal (UMG/Slate).",[32,75,76],{},"Creating and optimizing custom shaders and materials for advanced visual effects.",[32,78,79],{},"Collaborating with designers, artists, and programmers to solve cross-platform integration challenges.",[32,81,82],{},"Debugging, profiling, and optimizing the UI to ensure smooth performance on PC, consoles, and other platforms.",[32,84,85],{},"Improving the UI pipeline and documenting best practices for the team.",[20,87,89],{"id":88},"qualifications","Qualifications",[25,91,92],{},"What were looking for:",[29,94,95,98,101,104,107,110,113,116,119,122],{},[32,96,97],{},"Bachelors degree (B.A.) in graphic design, UX/UI design, digital arts, or a related field, combined with equivalent experience.",[32,99,100],{},"Three (3) to five (5) years of experience in designing interfaces for video games.",[32,102,103],{},"Excellent proficiency in Unreal UMG and Blueprints (Slate is a plus).",[32,105,106],{},"Experience with Unreal animation systems (a plus).",[32,108,109],{},"Advanced skills in creating shaders/materials.",[32,111,112],{},"Strong understanding of UX principles and interaction design.",[32,114,115],{},"Appreciation for complex technical challenges and optimization.",[32,117,118],{},"Strong communication skills, both verbal and written, in French and English.",[32,120,121],{},"Portfolio and/or demo required.",[32,123,124],{},"Willingness to travel internationally as needed.",[20,126,128],{"id":127},"what-we-value-in-our-team","What we value in our team",[29,130,131,134,137,140,143,146,149,152],{},[32,132,133],{},"Passion for functional design, layout, and quality of user experience.",[32,135,136],{},"Independence, resourcefulness, and attention to detail in performing a variety of technical tasks.",[32,138,139],{},"Ability to work within established standards, technical constraints, and production guidelines.",[32,141,142],{},"Ability to analyze and solve problems related to navigation, readability, and UI behavior.",[32,144,145],{},"Ease in adapting a design to different target audiences and various platforms.",[32,147,148],{},"Ability to collaborate effectively with a multidisciplinary team.",[32,150,151],{},"Good time management, sense of priorities, and adherence to deadlines.",[32,153,154],{},"Constructive critical thinking and the ability to reevaluate and improve ones own work.",[20,156,158],{"id":157},"additional-information","Additional Information",[25,160,161],{},"Come and make a difference with us! #FrimaLife",{"title":163,"searchDepth":164,"depth":164,"links":165},"",2,[166],{"id":12,"depth":164,"text":13,"children":167},[168,170,171,172,173],{"id":22,"depth":169,"text":23},3,{"id":64,"depth":169,"text":65},{"id":88,"depth":169,"text":89},{"id":127,"depth":169,"text":128},{"id":157,"depth":169,"text":158},"Frima Studio are hiring a Technical UI Designer.","md",{"jobTitle":18,"company":177,"yearsExperience":178,"metaLocation":179,"datePosted":180,"country":181,"cleanTitle":182,"addressRegionApi":179,"streetAddress":183,"postalCode":184,"benefits":185,"applicationLink":186},"Frima Studio","Mid-level-level","Quebec","2026-06-18","Canada","UI Designer","395, rue Victor Revillon","G1K 3M8","Reduced working hours, Health benefits, Equity, Flexible working hours, Retirement benefits","https://jobs.smartrecruiters.com/FrimaStudio/744000129803849-technical-ui-designer",true,"/job-listing/frima-studio-technical-ui-designer-mid-level-18-jun","---\ntitle: 'Technical UI Designer @ Frima Studio'\ndescription: 'Frima Studio are hiring a Technical UI Designer.'\njobTitle: 'Technical UI Designer'\ncompany: 'Frima Studio'\nyearsExperience: 'Mid-level-level'\nmetaLocation: 'Quebec'\ndatePosted: '2026-06-18'\ncountry: 'Canada'\ncleanTitle: 'UI Designer'\naddressRegionApi: 'Quebec'\nstreetAddress: '395, rue Victor Revillon'\npostalCode: 'G1K 3M8'\nbenefits: 'Reduced working hours, Health benefits, Equity, Flexible working hours, Retirement benefits'\napplicationLink: 'https://jobs.smartrecruiters.com/FrimaStudio/744000129803849-technical-ui-designer'\n---\n\n## Frima Studio are hiring a\n# Technical UI Designer\n\n### Company Description\nReady to Level-up in your career? Frima is looking for a Technical UI Designer for its UX/UI team. We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by a single ambition: to create unforgettable games across all platforms. And the reason is simple, we know how to take care of our people:\n- 4.5 days of work per week, year-round. (Friday pm off)\n- Truly flexible working: 100% remote, hybrid or 100% in person, the choice is yours.\n- Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us.\n- Complete group insurance from day one.\n- A contribution to your RRSP.\n- 400$ allowance towards the purchase of ergonomic equipment.\n- Life at the Studio: Access to chair massages, fresh fruit and snacks, gym, sports activities, etc.\n- Regular presentations of projects and new developments: we keep our team up to date on all Frima developments.\n- Close-knit, caring and inclusive teams, even remotely!\n\nCome and discover the rest for yourself!\n\n### Job Description\nWhat your weeks are going to look like:\n- Design and integration of complex interface systems directly within Unreal (UMG/Slate).\n- Creating and optimizing custom shaders and materials for advanced visual effects.\n- Collaborating with designers, artists, and programmers to solve cross-platform integration challenges.\n- Debugging, profiling, and optimizing the UI to ensure smooth performance on PC, consoles, and other platforms.\n- Improving the UI pipeline and documenting best practices for the team.\n\n### Qualifications\nWhat were looking for:\n- Bachelors degree (B.A.) in graphic design, UX/UI design, digital arts, or a related field, combined with equivalent experience.\n- Three (3) to five (5) years of experience in designing interfaces for video games.\n- Excellent proficiency in Unreal UMG and Blueprints (Slate is a plus).\n- Experience with Unreal animation systems (a plus).\n- Advanced skills in creating shaders/materials.\n- Strong understanding of UX principles and interaction design.\n- Appreciation for complex technical challenges and optimization.\n- Strong communication skills, both verbal and written, in French and English.\n- Portfolio and/or demo required.\n- Willingness to travel internationally as needed.\n\n### What we value in our team\n- Passion for functional design, layout, and quality of user experience.\n- Independence, resourcefulness, and attention to detail in performing a variety of technical tasks.\n- Ability to work within established standards, technical constraints, and production guidelines.\n- Ability to analyze and solve problems related to navigation, readability, and UI behavior.\n- Ease in adapting a design to different target audiences and various platforms.\n- Ability to collaborate effectively with a multidisciplinary team.\n- Good time management, sense of priorities, and adherence to deadlines.\n- Constructive critical thinking and the ability to reevaluate and improve ones own work.\n\n### Additional Information\nCome and make a difference with us! #FrimaLife",{"title":5,"description":174},"job-listing/frima-studio-technical-ui-designer-mid-level-18-jun","Vjf9ffmIIXaB5wVOqX6sTycZTAmI6SvMNz_sKXikJcg",1782663379496]